Saturday, 25 February 2012
first character animation, walk cycle
after using maya for the bouncy ball animation i found the controls to the moon rig a little challenging but after playing around quite a bit it soon became a lot easier and then i really cracked on with it. i am finding maya really enjoyable and the more i do it the more i am leaning towards specialising in animation next year. anyways going back to the walk cycle. i feel it was successful and i am very happy with his kind of limp/swager i game him i really do hope tho that my tutors see i did that on perps rather than just as a mistake.
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